159 lines
3.4 KiB
C
159 lines
3.4 KiB
C
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "List.h"
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void FatalError ( const char *ErrorMessage ) {
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printf ( "%s\n", ErrorMessage );
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exit ( 1 );
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}
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void MakeList ( List *mylist, short (*Compare) ( const Element Data1, const Element Data2 ) ) {
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mylist->RootNode = malloc ( sizeof( Node ) );
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if ( mylist->RootNode == NULL )
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FatalError ( "MakeList: Could not allocate a Node" );
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mylist->Compare = Compare;
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mylist->RootNode->Previous = NULL;
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mylist->RootNode->Next = NULL;
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mylist->RootNode->NodeElement = NULL;
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mylist->size = 0;
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}
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Node *Find ( List *mylist, Element Data ) {
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Node *n;
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n = mylist->RootNode->Next;
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while ( n != mylist->RootNode ) {
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if ( mylist->Compare ( n->NodeElement, Data ) == 0 )
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return n;
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n = n->Next;
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}
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return NULL;
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}
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Node *Get ( List *mylist, unsigned short index ) {
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unsigned short i, halfsize;
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Node *GetPtr;
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if ( index > mylist->size )
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return (Node *)NULL;
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halfsize = mylist->size / 2;
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if ( index > halfsize ) {
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GetPtr = mylist->RootNode->Previous;
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for ( i = 0; i < index; i++ )
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GetPtr = GetPtr->Previous;
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}
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else {
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GetPtr = mylist->RootNode->Next;
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for ( i = 0; i < index; i++ )
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GetPtr = GetPtr->Next;
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}
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return GetPtr;
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}
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void InsertAt ( List *mylist, Element Data, Node *Pos ) {
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Node *New;
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New = malloc ( sizeof( Node ) );
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if ( New == NULL )
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FatalError ( "InsertAt: Could not allocate new Node" );
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New->NodeElement = Data;
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if ( mylist->size == 0 ) {
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New->Previous = mylist->RootNode;
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New->Next = mylist->RootNode;
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mylist->RootNode->Previous = New;
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mylist->RootNode->Next = New;
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mylist->size++;
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return;
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}
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mylist->size++;
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New->Next = Pos;
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if ( Pos != NULL ) {
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New->Previous = Pos->Previous;
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Pos->Previous = New;
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}
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if ( New->Previous != NULL )
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New->Previous->Next = New;
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}
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short IsEmpty ( List *mylist ) {
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return mylist->size == 0;
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}
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void Push ( List *mylist, Element Data ) {
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InsertAt ( mylist, Data, mylist->RootNode->Next );
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}
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Element Pop ( List *mylist ) {
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Node *Return, *Next;
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Element data;
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Return = mylist->RootNode->Next;
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if ( Return == NULL )
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return (Element)NULL;
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Next = Return->Next;
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mylist->RootNode->Next = Next;
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data = Return->NodeElement;
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free ( Return );
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mylist->size--;
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return data;
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}
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void Enqueue ( List *mylist, Element Data ) {
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InsertAt ( mylist, Data, mylist->RootNode );
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}
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Element Dequeue ( List *mylist ) {
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return Pop ( mylist );
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}
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void Delete ( List *mylist, Element Data ) {
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Node *Deleted;
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Deleted = Find ( mylist, Data );
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if ( Deleted == NULL )
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return;
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if ( Deleted->Next != NULL )
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Deleted->Next->Previous = Deleted->Previous;
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if ( Deleted->Previous != NULL )
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Deleted->Previous->Next = Deleted->Next;
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free ( Deleted->NodeElement );
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free ( Deleted );
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}
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void DeletePosition ( List *mylist, unsigned short index ) {
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Node *Deleted, *Prev, *Next;
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unsigned short i;
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Deleted = mylist->RootNode;
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for ( i = 0; i < index; i++ ) {
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Deleted = Deleted->Next;
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if ( Deleted == NULL )
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return;
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}
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Prev = Deleted->Previous;
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Next = Deleted->Next;
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free ( Deleted->NodeElement );
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free ( Deleted );
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if ( Prev != NULL )
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Prev->Next = Next;
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if ( Next != NULL )
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Next->Previous = Prev;
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mylist->size--;
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}
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void MakeEmpty ( List *mylist ) {
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Node *node, *next;
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unsigned short i = 0;
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next = NULL;
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node = mylist->RootNode;
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for ( i = 0; i <= mylist->size; i++ ) {
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next = node->Next;
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if ( node->NodeElement != NULL )
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free ( node->NodeElement );
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free ( node );
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node = next;
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}
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mylist->size = 0;
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}
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