Initial platformio commit
parent
dfcdf4b2b1
commit
ff81f7f10d
|
@ -0,0 +1,5 @@
|
|||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
],
|
||||
"unwantedRecommendations": [
|
||||
"ms-vscode.cpptools-extension-pack"
|
||||
]
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
|
||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
@ -0,0 +1,115 @@
|
|||
#include <CarDriver.h>
|
||||
|
||||
boolean goesForward = false;
|
||||
|
||||
NewPing sonar(trig_pin, echo_pin, maximum_distance); //sensor function
|
||||
Servo servo_motor;
|
||||
|
||||
void setupCar() {
|
||||
pinMode(RightMotorForward, OUTPUT);
|
||||
pinMode(LeftMotorForward, OUTPUT);
|
||||
pinMode(LeftMotorBackward, OUTPUT);
|
||||
pinMode(RightMotorBackward, OUTPUT);
|
||||
|
||||
servo_motor.attach(ServoPin); //our servo pin
|
||||
servo_motor.write(115);
|
||||
delay(2000);
|
||||
getPingDistance();
|
||||
delay(100);
|
||||
getPingDistance();
|
||||
delay(100);
|
||||
getPingDistance();
|
||||
delay(100);
|
||||
getPingDistance();
|
||||
delay(100);
|
||||
}
|
||||
|
||||
int lookRight() {
|
||||
servo_motor.write(50);
|
||||
delay(500);
|
||||
int distance = getPingDistance();
|
||||
delay(100);
|
||||
servo_motor.write(115);
|
||||
return distance;
|
||||
}
|
||||
|
||||
int lookLeft() {
|
||||
servo_motor.write(170);
|
||||
delay(500);
|
||||
int distance = getPingDistance();
|
||||
delay(100);
|
||||
servo_motor.write(115);
|
||||
delay(100);
|
||||
return distance;
|
||||
}
|
||||
|
||||
int getPingDistance() {
|
||||
delay(70);
|
||||
int cm = sonar.ping_cm();
|
||||
if(cm == 0) {
|
||||
return maximum_distance;
|
||||
}
|
||||
return cm;
|
||||
}
|
||||
|
||||
void moveStop() {
|
||||
digitalWrite(RightMotorForward, LOW);
|
||||
digitalWrite(LeftMotorForward, LOW);
|
||||
digitalWrite(RightMotorBackward, LOW);
|
||||
digitalWrite(LeftMotorBackward, LOW);
|
||||
}
|
||||
|
||||
void moveForward() {
|
||||
if(!goesForward) {
|
||||
goesForward = true;
|
||||
|
||||
digitalWrite(LeftMotorForward, HIGH);
|
||||
digitalWrite(RightMotorForward, HIGH);
|
||||
|
||||
digitalWrite(LeftMotorBackward, LOW);
|
||||
digitalWrite(RightMotorBackward, LOW);
|
||||
}
|
||||
}
|
||||
|
||||
void moveBackward() {
|
||||
goesForward = false;
|
||||
|
||||
digitalWrite(LeftMotorBackward, HIGH);
|
||||
digitalWrite(RightMotorBackward, HIGH);
|
||||
|
||||
digitalWrite(LeftMotorForward, LOW);
|
||||
digitalWrite(RightMotorForward, LOW);
|
||||
|
||||
}
|
||||
|
||||
void turnRight() {
|
||||
digitalWrite(LeftMotorForward, HIGH);
|
||||
digitalWrite(RightMotorBackward, HIGH);
|
||||
|
||||
digitalWrite(LeftMotorBackward, LOW);
|
||||
digitalWrite(RightMotorForward, LOW);
|
||||
|
||||
delay(500);
|
||||
|
||||
digitalWrite(LeftMotorForward, HIGH);
|
||||
digitalWrite(RightMotorForward, HIGH);
|
||||
|
||||
digitalWrite(LeftMotorBackward, LOW);
|
||||
digitalWrite(RightMotorBackward, LOW);
|
||||
}
|
||||
|
||||
void turnLeft() {
|
||||
digitalWrite(LeftMotorBackward, HIGH);
|
||||
digitalWrite(RightMotorForward, HIGH);
|
||||
|
||||
digitalWrite(LeftMotorForward, LOW);
|
||||
digitalWrite(RightMotorBackward, LOW);
|
||||
|
||||
delay(500);
|
||||
|
||||
digitalWrite(LeftMotorForward, HIGH);
|
||||
digitalWrite(RightMotorForward, HIGH);
|
||||
|
||||
digitalWrite(LeftMotorBackward, LOW);
|
||||
digitalWrite(RightMotorBackward, LOW);
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
#include <Servo.h> //standard library for the servo
|
||||
#include <NewPing.h> //for the Ultrasonic sensor function library.
|
||||
|
||||
//L298N motor control pins
|
||||
const int LeftMotorForward = 5;
|
||||
const int LeftMotorBackward = 4;
|
||||
const int RightMotorForward = 6;
|
||||
const int RightMotorBackward = 7;
|
||||
|
||||
// servo pins
|
||||
const int ServoPin = 3;
|
||||
|
||||
//sensor pins
|
||||
#define echo_pin A1
|
||||
#define trig_pin A2
|
||||
|
||||
#define maximum_distance 200
|
||||
|
||||
void setupCar();
|
||||
int lookRight();
|
||||
int lookLeft();
|
||||
int getPingDistance();
|
||||
void moveStop();
|
||||
void moveForward();
|
||||
void moveBackward();
|
||||
void turnRight();
|
||||
void turnLeft();
|
|
@ -0,0 +1,46 @@
|
|||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
|
||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
and a contents of `src/main.c`:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
@ -0,0 +1,17 @@
|
|||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:uno]
|
||||
platform = atmelavr
|
||||
board = uno
|
||||
framework = arduino
|
||||
lib_deps =
|
||||
arduino-libraries/Servo@^1.1.8
|
||||
teckel12/NewPing@^1.9.4
|
|
@ -0,0 +1,37 @@
|
|||
#include <Arduino.h>
|
||||
#include <CarDriver.h>
|
||||
|
||||
void setup() {
|
||||
setupCar();
|
||||
}
|
||||
|
||||
void loop() {
|
||||
int distance = 0;
|
||||
int distanceRight = 0;
|
||||
int distanceLeft = 0;
|
||||
delay(50);
|
||||
|
||||
distance = getPingDistance();
|
||||
if(distance <= 20) {
|
||||
moveStop();
|
||||
delay(300);
|
||||
moveBackward();
|
||||
delay(400);
|
||||
moveStop();
|
||||
delay(300);
|
||||
distanceRight = lookRight();
|
||||
delay(300);
|
||||
distanceLeft = lookLeft();
|
||||
delay(300);
|
||||
|
||||
if(distance >= distanceLeft) {
|
||||
turnRight();
|
||||
moveStop();
|
||||
} else if(distance > distanceRight) {
|
||||
turnLeft();
|
||||
moveStop();
|
||||
}
|
||||
} else {
|
||||
moveForward();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
Loading…
Reference in New Issue